Archive for the ‘Design (general)’ Category

Designers Work to Rescue a Dying Art Form — the Album Cover

Monday, April 2nd, 2007
04.02.07 | 2:00 AM

The album cover — once a crucial part of any band’s identity — has been dying a slow death for decades. For the most part, music fans put up with the shrinkage of album art from expansive vinyl records to hand-size plastic jewel cases. But with the music experience moving almost exclusively online, album art has suffered another compression — this time all the way down to thumbnail images. (Worse still — they’re missing from most of the music files we’ve all ripped and downloaded.)

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NOWWASHYOURHANDS

Monday, April 2nd, 2007

UNITEDKINGDOM
DESIGNCOMPANY

A strong portfolio of graphic work….

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Suprb

Monday, April 2nd, 2007

Superb graphic/interactive portfolio of work from Suprb.

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How to Grok Web Standards

Sunday, March 25th, 2007

Artcle by Craig Cook

Many web designers, myself included, come to the web with a background in the graphic arts. We think in pictures, not in code. When we first begin designing for the web, we’ll use HTML and CSS crudely, as a means to an end—a method of arranging pretty boxes in space—without grasping the true nature of the box itself or what it contains. Altering that strictly visual mentality is the highest hurdle to overcome when a graphic designer first dives into semantics and web standards. For the visual designer, really understanding web standards means you’ll have to change the way you think about design.

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UNDESIGN – glimpses of Tibor Kalman

Friday, March 23rd, 2007

“Undesign” is a concept whose time has finally come. Creative individuals can harness the power and accessibility of the Internet to make media to their own standards and promote social change in the world around them. But how many are actually doing it? How many good designers (and writers and artists) are, in the words of the late Tibor Kalman, out there “making trouble?” Over the coming months, we’ve made it our mission to find them: The creative lunatics. The authentic voices. The community activists. The visionary entrepreneurs. The designers reaching out beyond their own ego. The culture jammers. The madmen and madwomen with a mission. The people that give something back. The ones making a difference…

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Design Schools: Please Start Teaching Design Again

Friday, March 23rd, 2007

by Dan

It’s that time of year when Adaptive Path wades through stacks of design school students’ resumes, looking for summer interns and potential hires. As I was doing this, a trend that that I had suspected became clear to me: quite a few design schools no longer teach design. Instead, they teach “design thinking” and expect that that will be enough.

Frankly, it isn’t.

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Inkthis Project

Friday, March 16th, 2007

EXHIBITION: LCB DEPOT, LEICESTER, MARCH 2007

The Inkthis projects are created by UK designers Onesidezero & Gurps Kaur.

The events are held annually and 2007 will see the second installment, showcasing new work from 37 designers, illustrators and creative groups, based both in the UK and internationally. The creative line-up includes work from a diverse range of well respected artists working with varied media including digital design, motion,sculpture and illustration to name a few.  Inkthis 2 will exhibit inspirational work to many developing and future artists. The second event will see each artist create new work surrounding the theme of DREAMS & NIGHTMARES giving the freedom to create work based on either option or a combination of the two. The show will be held at the LCB Depot in Leicester with the launch night taking place 8th March.   The show will also be held in London at the Coningsby Gallery in May 2007.More…

Lynette Wallworth

Thursday, March 15th, 2007

EXHIBITION: National Glass Centre, Sunderland, UK, March 17 to June 17

Lynette Wallworth (b. 1961, Sydney) is an Australian artist whose practice spans video installation, photography, short film, and performance. In her current body of work, she specialises in the creation of gently immersive installation environments which offer a tactile gateway. Frequently the works are developed in series to provide a sense of a cumulative process that changes over time. The environments are not passive spaces but rely on activation by the participant/viewer. The interplay between the moving image, sound, space and visitor as component elements in the ecosystem of a work is the artist’s primary focus.

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Sooper Double D

Wednesday, March 14th, 2007

Superb graphic illustrative Flash based portfolio from Lyall Bruce in Dundee, Scotland:

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Advocate Art

Wednesday, March 14th, 2007

Stunning Illustrative Portfolio of design collective Advocate Art:

“I founded Advocate in 1992 with a group of illustrators who liked the idea of having an agent but not the other things that often came with that. It started out similar to an artists’ co-operative but grew quickly into a sales, marketing, legal, accounting, promotional, art management, web hosting office.

We call our ethos “four f.a.c.t.’s”   Fairness Ability Creativity and Trust, it’s about doing the right thing and being with the right people.  We think our principles set us apart from conventional agencies, sticking to them has meant we have attracted the most creative illustrators and artists who in turn attract (with a little help) the best clients.”

Neil Duerden

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